After years of speculation, rumors, and teases, Capcom confirmed the inevitable: A new generation of Street Fighter is coming.
The Japanese game studio concluded a week-long countdown with a Monday morning unveiling of Street Fighter 6. The 30-second teaser video focuses on two lead characters: the classic dragon-punching Ryu and the series’ newest character, Luke (introduced in DLC in Street Fighter V). The camera lingers on shifting fingers, wiggling toes, and bulging muscles and then zooms out to show the rivals staring each other down and revving up attacks, with each character accentuated by brief paint-splash effects.
While this trailer clearly doesn’t include “final” gameplay (or, really, any game-like combat), the brief footage zooms in on elements like fingernails, hair, and clothing, suggesting that we’re seeing the game’s planned level of real-time detail (as opposed to a pre-rendered cinema sequence). Capcom has yet to confirm what 3D engine the game will run on, but the trailer’s hair animations and reflective skin resemble features seen in characters in RE Engine games like Resident Evil 7 and Resident Evil Village.
The trailer concludes with a brand-new Street Fighter 6 logo, with the letters “SF” surrounded by an MMA-styled hexagon. Does this mean the game will emulate the grappling-heavy mechanics of popular productions like UFC? Or did Capcom simply pick a six-sided shape in honor of the game’s number?
Either way, Capcom ends the trailer by suggesting that more information will be coming “this summer,” which probably means the game is still early in development. Capcom wasn’t ready to announce target platforms, despite the two characters looking far more detailed and realistic than those in any other Capcom fighting game.